2012 LG Cinema 3D Smart TV Magic Motion Remote

Posted by muamar Senin, 21 Mei 2012 0 komentar


LG’s 2012 line-up of Cinema 3D Smart TVs are equipped with the new and improved LG Magic Motion Remote Control 2012 model. The Wii-like remote will have the same set of buttons but adding 3 important features like the 2D-3D Conversion button, Scroll wheel that makes your navigation easier, and lastly the voice recognition system that obeys every command that you say. Changing channels and TV settings has never been easier and more convenient. If you’d on the other hand just like to find your recently viewed videos, you’ll be able to use magic motion gestures to get to this by simply making the letter “V.

Plus the new ergonomic design of this remote control perfectly fits your hand


LG has successfully redefined the meaning of the ultimate TV remote commander by integrating various methods of controlling your TV into one magical wand called Magic Motion Remote. Wave, speak, scroll, or tap, name it and the LG Magic Motion remote will surely follow your command.  


There’s only one tiny problem here. This remote is only compatible with 2012 TV models so if you have a 2011 LG TV then you can settle with your current 2011 magic remote or just download the LG TV remote iOS App or Android App which works perfectly with LG TVs. 


To top it all off this remote is definitely revolutionary as it has just been recognized by the Universal Design  for its ease of use and convenience and enhancing the Smart TV user experience.



Check out these helpful videos on how to use the 2012 LG Magic Motion Remote
Magic Wheel


Pairing


Magic Pattern Gesture



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LG LM9600 is Finally Here!

Posted by muamar Senin, 14 Mei 2012 0 komentar
LG LM9600

The LG LM9600 made headlines in the tech-savvy community with the introduction of its LM9600 series, unveiled at the 2012 CES this past January. The LM9600 boasts the thinnest bezel of any full-array LED to date, measuring a mere 1 mm. Of course, it’s not just the thin frame and trendy chrome design that have gained attention, but also the LM9600’s full range of features such as built-in Wi-Fi support, Smart TV with Voice-Controlled Magic Motion Remote, and improved 2D to 3D conversion. 

Though LG put out several models last year (2011) that incorporated the same basic passive 3D technology, the newly-released models have better picture quality and added menu options, giving the viewer more control over their 3D viewing experience and how much “depth” the picture has. 

Even though the LM9600 did not officially win any awards at the 2012 CES (losing out to the LG 55EM9600 OLED, which snagged “Best of Show”) many netizens unofficially named the model one of the conference’s top picks. The LG 47LM9600 (46-inch) and LG 55LM9600 (55-inch) were released this month while the 84-inch will be due late October. I found a great review of the TV here: http://www.gosugadget.com/2012/03/2012-lg-lm9600-55-inch-review-by-tvgosu.html

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iPhone 5 Screen Size

Posted by muamar Minggu, 13 Mei 2012 0 komentar
 Screens are getting bigger on smartphones and this is no small part thanks to the Android manufactures who seem to go by the philosophy - bigger is better, even though huge screen (5 inches, really?) aren't that needed. If you really have a need for so many different medias such as video, then why not get a tablet? Settling for some sort of in between option is never a good idea in life, so why settle for it when it comes to your devices? Even so, Apple is losing market share as possible buyers choose other options over their iPhone because of the screen size. This time around, it seems that Apple wants to put their foot down and get back on the leader role on market.
Leaked render of the possible iPhone 5 screen
 For this reason, the old 3.5 inch screen size may soon be replaced with a 4.6 inch screen. A huge change to Apple's legacy and what Steve Jobs used to tell us? Perhaps, but maybe this new change is better. Fans of Apple's products will probably not mind the bigger screen sizes, and if they stated their disappointment then Apple could easily come up with a 3.5 inch model of the product as well. One of the more interesting things is that the new screen size would certainly bring a brand new design that would step away from the classic minimalism design of the iPhone we are used to. So what will the iPhone 5 look like, any ideas? Well, only a few...

What Users Think of the iPhone 5 Screen Size

 The general opinion is that while it there isn't any harm to getting a larger screen, it really isn't that big of deal to get it in the first place. A majority of users, however, do wish to go for a 4 inch screen and think the iPhone 5 should certainly feature it. Those who don't want a 4 to 4.6 inches screen size should still be able to get the smaller version, it's not rocket science Apple! But when you think about it, the 4 inch screen does make a lot of sense. It will give you more options and still not be too bulky or large. Fans of the older 3.5 inch size would easily get used to it and the transition wouldn't be so hard.

 Another important side note should be the design, the iPhone 4S really looked like the previous model and didn't bring anything new to the distinguish it from the others. The iPhone 5 must come with a new and improved design with more variety, but still keep to its old elegant and familiar tradition.

 What do you think? What size do you want the phone to have?

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Multimedia Audio Device

Posted by muamar Kamis, 10 Mei 2012 0 komentar
Multimedia Audio Device Driver Download - Automatic Download!

Life aloof got easier. there's a way you can download a multimedia audio accessory disciplinarian after alike accepting to appointment the driver(s) maker's website or added sites geared to drivers. I accept to acquaint you that a acceptable allocation of us haven't ample out what they should do out in the net' in adjustment to download and install drivers. You may be skeptical, but i'm activity to change your absolute driver(s) look methods, accumulate account this commodity for the afterward information.


If you're like best users, you apparently don't apprehend the way things assignment - software programmers consistently amend their drivers due to faults, acknowledging new features, acknowledging new devices, etc. If you adjudge to use the web for a driver(s) search, it is capital for you to install the official and up to date copy of the burning driver(s). Aloof what does a disciplinarian do? This is a blazon of software which contains accurate abstracts on an appliance or borderline accessory so your pc will be able to "converse" with that accurate device. We can all use advice with these advancing disciplinarian questions - there happens to be a affairs which aboriginal of all examines all your accessories and again bound finds the actual and accepted drivers for them. Once you install and run this acute 'drivers scanner' it'll locate ambiguous or ancient drivers and calmly acting them with new versions.

A computer's drivers are all-important apparatus that crave casual care, absolutely the aforementioned way that you accumulate your windows absolutely operational. A arrangement such as this works in accession to the automated win updates as at the aforementioned time it discovers and replaces as all-important the drivers acclimated by some of your programs or devices. It's accept to do driver(s) installations the ancient way, but booty the time for analysis and analysis to see that these drivers are activity to be acceptable with the windows ver. you accept installed.

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PCI Audio Device

Posted by muamar Selasa, 08 Mei 2012 0 komentar
PCI Audio Device Driver

Reformatting your computer or afterlight your operating software can interefere with your drivers. Often, afterlight your PCI audio accessory disciplinarian will break any problems you may accept been accepting with your complete or the PCI audio device. This involves scanning through all the accessible drivers to acquisition the PCI audio accessory disciplinarian that is accordant with both your computer belvedere blazon and the accomplish and archetypal of your audio device.

Before you attack this, accomplish abiding that the botheration does not lie elsewhere. Accomplish abiding that all your ability and affiliation cables are appropriately added and that the access are in alive condition. Also accomplish abiding that the aggregate is not aerial and is angry up to a acceptable volume.

Now, you should attending at your complete agenda to accomplish abiding that the botheration does, in fact, lie with your drivers. Depending on whether you are active Windows 7/Vista or Windows XP, there are two hardly altered routes to award it.

If you accept Windows Vista/7, do this by activity to the Control Panel again to the System and Security section. Access the Accessory Manager again the Sound, Video and Games Controller section.

If you accept Windows XP, go to the Control Panel again the System section. Select Hardware and Accessory Manager. Again go to the Complete Video and Games Controller section.

If you don't see a complete card, download one from the architect of your PCI audio accessory driver's website.

You'll apparently see a chicken catechism mark abutting to your complete agenda at this point. This confirms that you charge to amend your PCI audio accessory driver. You can do this manually. Go to the website of the architect of your PCI audio accessory and acquisition the "Support" or "Downloads" section. Again you should acquisition your PCI audio accessory by application the look bar. Alternatively, you can browse through the categories to acquisition your exact model. There will be a drivers area absorbed to anniversary device. Acquisition the actual one for you and download the file. Double-clicking on the downloaded book will complete the installation.

Alternatively, you can amend your drivers automatically by installing software such as Easy Disciplinarian Pro. Your software will analyze your computer blueprint and all drivers that charge to be updated, including the PCI audio accessory driver. The software will download any added updates in the future, as and back they are appear so you can blow assured that all your drivers will be kept current.

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Handling Screen Orientation - Part 2

Posted by muamar Minggu, 12 Juni 2011 0 komentar

How to handle rotation?
Now if you choose to rotate your activity with display either specifying “rotate as sensor” or using “orientation setting” you must handle the steps that are taken when the display is rotated.
Whenever the window rotates, your activity is destroyed and recreated, and “onCreate(Bundle)” is executed again.
You may need to save the activity state before this happens. To achieve that you can override the
public void onSaveInstanceState(Bundle outState)
For Example: You may want to save the Value of a String array before screen orientation change restarts your activity.
To do this override the onSaveInstanceState method of Activity class like this:
public class SampleActivity extends Activity{
      String[] testArray = null;
      public static final String TEST_ARRAY = “KEY_FOR_ARRAY”;

      @Override
      public void onCreate(Bundle State){
            if(State != null){
testArray =
State.getStringArray(SampleActivity.TEST_ARRAY);
            }
            else{
                  testArray = new String[6];
}
      }

      @Override
public void onSaveInstanceState(Bundle outstate){
outstate.putStringArray(SampleActivity.TEST_ARRAY,
      testArray);
}
}

Otherwise your activity will use the default implementation of this function which saves some amount of state.
Some of the values that you can save before orientation change are as follows:
  • Serializable and its subclasses.
  • String
  • Parcelable and its Subclasses
  • boolean, int, float.
  • Arrays etc.

However you may not want to store the values because this may slow down your application you can attain faster screen orientation by caching the data before orientation changes.
Your activity can cache data before rotation this can be accomplished by overriding
public Object onRetainNonConfigurationInstance()
Let’s take the above example again but instead of saving the String array we’ll cache the data and retrieve reference to that after restart.
public class SampleActivity extends Activity{
      String[] testArray = null;
      public static final String TEST_ARRAY = “KEY_FOR_ARRAY”;

      @Override
      public void onCreate(Bundle State){
testArray = (String[])getLastNonConfigurarionInstance();
if(testArray == null)
      testArray = new String[6];
      }

      @Override
public Object onRetainNonConfigurationInstance(){
      return testArray;
}
}
Change orientation at runtime
You can use Activity.setRequestedOrientation() from your activity to set that orientation
e.g. setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
if you do not use this the default value is SCREEN_ORIENTATION_UNSPECIFIED and you must not specify any orientation in Applications manifest XML. And each time orientation is changed the activity is stopped and restarted.
Check orientation settings
You can query the orientation settings for device using
public static int myOrient;
myOrient = this.getResources().getConfiguration().orientation;

this function will return either of the following values:
ORIENTATION_LANDSCAPE or ORIENTATION_PORTRAIT, it can also return ORIENTATION_SQUARE on a square device.

<<Handling Screen Orientation - Part 1

Cheers!!
Vivek Jain
Hello Everyone, I came across an application which allowed me to produce nice effects on Images that are in my phone and Images that I take from my phones camera, its available here, 
 

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Handling Screen Orientation - Part 1

Posted by muamar 0 komentar
Sometimes or I may say many times user will want to rotate the screen – this may be because user wants to view the app in landscape mode, or user wants to type something using on-screen keyboard.
If user rotates the device from portrait to landscape, your app must rotate with it or must handle the change elegantly, but the question is how??
So let’s begin exploring the answer to this question….
First of all let us understand the concept of rotation and how you can set the behavior in your Android powered device.
On your device’s home screen go to press “MENU” key and go to “SETTINGS” menu and then go to “DISPLAY SETTINGS” You will see the “Orientation/ Auto-rotate screen” option somewhat like this.
 
Note: Location may change based on the Android OS version.

When this option is unchecked, then screen display changes from portrait to landscape if the on – screen keyboard is open and back to portrait when it is closed but nothing happens when user actually rotates the device.
With this setting on screen display always changes when keyboard is open and when user changes the device orientation.
Now let’s see how you can handle this change in your application, there are three things that you must do in your application:
  1. 1.       You should always create layouts that can handle orientation and should always create separate layouts for portrait and landscape modes; we’ll see how you can do this later.
  1. 2.       Then set the orientation behavior in the Application’s manifest file.
  1. 3.       Then handle the rotation by handling appropriate events in your code.
Now let’s start with these points.

Creating layouts that can handle rotation
Now with this I mean that your layout should be able to adjust itself whenever some change like this happens, it’ll be better if your application can provide different layouts for different orientations.
Wherever possible choose from the layouts which adjust to the orientation changes:
LinearLayout, RelativeLayout, or TableLayouts are some of the layouts that that adjust for screen changes, but it might not be a good way because the screen designed for portrait mode might not work for landscape mode and vice versa, so, it’s better to have different layouts for both the modes.
These specialized layouts for Portrait and Landscape modes go in Separate specialized folders “res/layout” for Portrait mode and “res/layout-land” for landscape mode, you can also on similar lines have separate folders for drawables as well.
Setting rotation behavior in Application’s manifest file
This only involves adding one parameter “android:screenOrientation” in <activity> tag in your manifest XML for each activity that must handle rotation.
If you omit this parameter default will be whatever you have set in “DISPLAY SETTINGS” i.e.whatever is “Auto-rotate screen/Orientation” setting. This actually has some benefits listed as below:
1.       If your application uses intents to call some other application views, then, using Orientation settings your app user will not have to turn device to move to that view and turn back to move to your app.
2.       User is free to choose orientation behavior, more preferable by most users.
3.       Makes your app more compatible with wide array of Android devices.
Setting this parameter as “android:screenOrientation=”unspecified”” or “android:screenOrientation=”user” will also have the same effect as not specifying at all
If you set this parameter as “android:screenOrientation=”sensor”” this will mean that display will always rotate when the device is turned or the on-screen keyboard is opened or closed, irrespective of “Orientation” settings.
If you set this parameter as “android:screenOrientation=”portrait”” or “landscape” your activity will remain in one orientation even if the device is rotated or on-screen keyboard is opened or closed. You’ll also not have to worry about layouts that adjust to orientation changes or handle roation in your code.

Handling Screen Orientation - Part 2 >> 
Cheers!!
Vivek Jain
Hello Everyone, I came across an application which allowed me to produce nice effects on Images that are in my phone and Images that I take from my phones camera, its available here, 


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